Wizards

  • Abjuration
  • Artifice
  • Bladesinging
  • Conjuration
  • Divination
  • Enchantment
  • Evocation
  • Illusion
  • Necromancy
  • Transmutation

The Mage Clans:

  • Harakas
  • Sarandesh
  • Vizjerei
  • Taan
  • Zann Esu

Magic-users hail from academies throughout Sanctuary – from Xiansai to Caldeum – bearing monikers like “Sorcerer” and “Mage,” but those who refer to themselves with the derogatory epithet “wizard” are as similar to their fellow spellcasters as a lion is to a kitten. Wizards and Sorcerers both wield the hidden mysteries of the arcane; there, the commonalities end.

Renegade spellcasters,1 many Wizards are obsessed with power,2 and are known for a number of qualities: not only rebelliousness and flair, but also disdain for the endless lessons and prattling about caution and safety that echo from academic schools of magic. Wizards’ superior attitudes seem to stem from their natural talent – their ability to wrestle the ambient force of magic into submission and direct it to their ends by will and instinct. Any accidents that might occur due to their lack of finesse are unfortunate…but that rarely stops wizards from indulging in their unstable magic power

Wizards

Legends of the Untamed Wilds: Hell Fallen viavirtus